River Rend
This is a remake of classic Atari 2600 game River Raid. It tries to capture the essence of original's simple but elegant gameplay while lessening the drawbacks of 8-bit hardware. The visuals reinterpret original minimalist aesthetic in a pseudo-3D manner, keeping a strong semblance to the source. There are couple additions to the game mechanics; cumulatively exploding fuel pods that allow for some fun destructive tactics, destructible targets on land, and mega explosions of bridge checkpoints that annihilate everything in the perimeter, including trees. In the original Atari game there were no tanks crossing bridges. Some versions on other platforms had them. It's a neat feature so I included it in the remake.
The game runs in html canvas and was written using plain Javascript. So far it was somewhat tested in Edge and Brave. It runs smoothly in Edge while there was some frame dropping in Brave. Please report if you encounter any bugs or performance issues. Thanks!
The game was made from scratch in a week for a destruction-themed olcCodeJam2019.
Difficulty ramping may need some tuning, so your feedback is welcome.
If anybody is interested in source code, it's a single JS file available here
Credits:
Code, design & graphics: Nenad Jalšovec
Sound: LittleRobotSoundFactory
Original game author: Carol Shaw
You can play original River Raid in an online Atari 2600 emulator.
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | nenad2d |
Genre | Shooter |
Tags | atari, olccodejam2019, Remake, Retro |
Average session | A few minutes |
Comments
Log in with itch.io to leave a comment.
Can I use the game assets in this game?
No. The assets are copyrighted.
Ok, thanks for letting me know, by the way, those assets are top-notch quality.
The visuals (to me) are perfect for this type of game. Based upon the scroll at game beginning, it appears you made these! Outstanding!
As for the game itself, it plays a little fast for me but then the original River Raid was also too fast for me.
I have tried to follow code but it is well beyond me ( I am an ancient mainframe programmer), I am interested in breaking your code down to smaller chunks to execute to try and better understand. Is it possible to get access to your images?
If not then I will just enjoy playing your game.
Hi jswlhw. Thanks for the comment. I'm glad you like the visuals. Yes, they were produced by me. Unfortunately I currently can't distribute the game in any way other than what's already here on itch. But I'll gladly answer any questions you may have regarding code or graphics production. Cheers!
The game is done with javascript/canvas. Runs natively in the browser.
Really nice!
Thank you!
Is it procedurally generated? Looks great, seems like it doesn't end
Yes, it's fully procedural. Technically it could go on forever in an endless-runner style. I opted out of this though in order to give a sense of goal to the player. To beat it, one needs to reach and destroy 25th bridge.
really good game
Thanks :)